Game Details

U.N. Squadron Cover

U.N. Squadron

Genres: Shooter

Released on: Arcade, Super Nintendo Entertainment System, Atari ST/STE, Amiga, Super Famicom

Developers: Capcom , Capcom

Publishers: Capcom , U.S. Gold

Themes: Action, Warfare

Game Modes: Single player, Co-operative

Perspective: Side view

Platform Release Dates:
Platform Release Date
Arcade August 31, 1989
Amiga December 31, 1990
Atari ST/STE December 31, 1990
Super Famicom July 26, 1991
Super Nintendo Entertainment System December 31, 1992

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About:

Side-scrolling shoot-em-up, in a similar style to such games as Gradius, R-Type and Scramble. The aim is to wipe out the enemy, which has gathered around the allied airspace of 'Area 88', in a series of military aircraft-based scenarios. You choose one of three unique pilots; Shin Kazama, Micky Schymon or Greg Gates, each with varying abilities at damage repair, weapon handling and flying skill, and engage the enemy over a series of challenging missions. The player starts out with the weakest plane, the F8E Crusader, which can only be armed with a very basic range weapons. But, through completing various missions, enough cash can be raised to purchase higher-quality aircraft. These superior planes are more agile, have improved resilience to damage and have a greater range of fire. Furthermore, the more advanced fighters can be armed with superior special weapons, such as napalm. The missions include attacks on sand bases, the nuclear submarine 'Seavet' and enemy supply camps, as well as seeing off groups of airborne 'bandits' who swarm-in on Area 88. The enemy is plentiful, and the pace is frantic. Shoot at everything on the screen that moves, and the allied forces might just come out on top......

Story:

No storyline available

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