Game Details

Truxton II Cover

Truxton II

Genres: Shooter

Released on: Arcade, FM Towns

Developer: Toaplan

Publishers: Toaplan , Ving Co., Ltd.

Themes: Science fiction

Game Modes: Single player, Co-operative, Split screen

Perspective: Bird view / Isometric

Platform Release Dates:
Platform Release Date
Arcade February 01, 1992
FM Towns April 01, 1993

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About:

Gameplay is similar to the previous Truxton. Truxton II has six huge areas, each with a boss at the end; the game "loops" these six areas forever. Lives are given out at 70000 points, then every 200000 points after; players start with three. There are power-ups to increase ship speed, add a smartbomb to your stock, and change/strengthen your current weapon: red fires bombs in a small area around your ship, similar to the red weapon from Robo Aleste; blue is a homing laser, similar to the blue weapon from the original Truxton; while green fires wide-reaching salvos of green shots and more or less replaces the red weapon from Truxton.

Story:

“During the time of the grand battle known as Tatsujin, another battle was being fought in a remote area of the infinite universe, with similar stakes. The battle was known as Tatsujin Oh.”

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