Game Details
The Guild of Thieves
Genres: Role-playing (RPG), Adventure
Released on: Acorn Archimedes, Atari 8-bit, Commodore C64/128/MAX, ZX Spectrum, Atari ST/STE, Mac, DOS, Amiga, Apple II, Amstrad CPC, Amstrad PCW
Developer: Magnetic Scrolls
Publishers: Rainbird , Firebird
Themes: Fantasy
Game Modes: Single player
Perspectives: First person, Text
| Platform | Release Date |
|---|---|
| Amstrad CPC | December 31, 1987 |
| Amstrad PCW | December 31, 1987 |
| Apple II | December 31, 1987 |
| Atari 8-bit | December 31, 1987 |
| Atari ST/STE | December 31, 1987 |
| Commodore C64/128/MAX | December 31, 1987 |
| DOS | December 31, 1987 |
| Mac | December 31, 1987 |
| Amiga | December 31, 1988 |
| ZX Spectrum | December 31, 1988 |
| Acorn Archimedes | December 31, 1989 |
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About:
The Guild of Thieves is an interactive fiction game by Magnetic Scrolls first published by Rainbird in 1987. The game also takes place in Kerovnia like the previous game The Pawn. The player's character is "an aspiring member of the infamous Guild of Thieves" and is to steal all the valuables that can be found in and around an island castle. The game features "extremely atmospheric" descriptions and 30 artistic renditions of key locations. Included in the game package are a faux newsletter of the Guild of Thieves titled What Burglar providing instructions and hints for the game, a Bank of Kerovnia Trading Account Card, a guild contract detailing the arrangement between the player's character and the Guild of Thieves and small dice.
Story:
No storyline available