Game Details

The Binding of Isaac: Rebirth Cover

The Binding of Isaac: Rebirth

Genres: Shooter, Puzzle, Role-playing (RPG), Adventure, Indie, Arcade

Released on: Linux, PC (Microsoft Windows), Mac, Nintendo 3DS, iOS, Wii U, PlayStation Vita, PlayStation 4, Xbox One, New Nintendo 3DS

Developers: Edmund McMillen , Nicalis, Inc.

Publisher: Nicalis, Inc.

Themes: Action, Fantasy, Horror, Comedy

Game Modes: Single player, Multiplayer, Co-operative

Perspective: Bird view / Isometric

Platform Release Dates:
Platform Release Date
Linux November 04, 2014
Mac November 04, 2014
PC (Microsoft Windows) November 04, 2014
PlayStation 4 November 04, 2014
PlayStation Vita November 04, 2014
Xbox One July 24, 2015
New Nintendo 3DS October 29, 2015
Wii U October 29, 2015
iOS January 10, 2017
PlayStation Portable July 24, 2021

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About:

A top-down roguelike action-adventure game and remake of the 2011 original, rebuilt from its Flash engine to enable expanded content and features. Players control Isaac through procedurally generated dungeon floors, using tears as projectiles to defeat monsters while collecting items that modify abilities and appearance in potentially powerful combinations. Runs end in permadeath, and each playthrough offers different layouts, items, and bosses. The game has received four expansions adding characters, floors, items, co-op multiplayer, modding support, and online play. Inspired by the biblical story of the same name and its designer's religious upbringing.

Story:

Isaac is a young child living with his deeply religious mother in a small house on a hill. One day, his mother hears what she believes to be the voice of God, telling her that Isaac has been corrupted by sin and must be saved. She strips him of his possessions, locks him in his room, and eventually receives a command to sacrifice her son as proof of her devotion. Facing death at his mother's hands, Isaac discovers a trap door in his bedroom floor and escapes into the basement below. There, he must fight his way through dark and twisted dungeons filled with monsters, with only his tears as a weapon, hoping to survive whatever lies deeper beneath.

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