Game Details
Sword of Sodan
Genres: Hack and slash/Beat 'em up
Released on: Sega Mega Drive/Genesis, Mac, Amiga
Developers: Discovery Software International , Discovery Software International , Electronic Arts
Publishers: Sega Enterprises, Ltd. , Innerprise , Discovery Software International , Bethesda Softworks , Tec Toy , Electronic Arts
Themes: Action, Fantasy
Game Modes: Single player
Perspective: Side view
| Platform | Release Date |
|---|---|
| Amiga | December 31, 1990 |
| Sega Mega Drive/Genesis | October 11, 1991 |
| Mac | December 31, 1993 |
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About:
Like Søren Grønbech's other game Datastorm, Sword of Sodan was most noted on the technical side, as the sprites were large and distinctive-looking. Your task (as either a hero or heroine) is to dethrone the tyrannous Zoras the Necromancer, and avenge his killing of your father. There are 11 levels to take on, with indoor and outdoor settings. Your character has a range of sword-slashing and jumping moves, which must be used to their full effect if you are to make progress. The game features digitised sound and speech, as well as an action-replay feature, an unusual concept outside sports games at the time.
Story:
No storyline available