Game Details
SNK vs. Capcom: SVC Chaos
Genres: Fighting
Released on: Neo Geo AES, Arcade, Xbox, PlayStation 2, Neo Geo MVS
Developer: SNK Playmore
Publishers: Mega Enterprise , Ignition Entertainment , SNK Playmore
Themes: Action
Game Modes: Single player, Multiplayer
Perspective: Side view
| Platform | Release Date |
|---|---|
| Arcade | July 24, 2003 |
| Neo Geo MVS | July 24, 2003 |
| Neo Geo AES | November 13, 2003 |
| PlayStation 2 | December 23, 2003 |
| Xbox | May 13, 2005 |
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About:
SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).
Story:
No storyline available