Game Details
Samurai Shodown VI
Genres: Fighting
Released on: Arcade, PlayStation 3, PlayStation 4, PlayStation 2
Developer: Yuki Enterprise
Publisher: SNK Playmore
Themes:
Game Modes: Single player
Perspective: Side view
| Platform | Release Date |
|---|---|
| Arcade | September 14, 2005 |
| PlayStation 2 | January 26, 2006 |
| PlayStation 3 | November 19, 2014 |
| PlayStation 4 | November 22, 2016 |
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About:
Among other series changes, aerial blocking was removed entirely, and the switch-around move, which enabled a player to shift quickly behind the other's back, as well as the dodge (evade, side-step), in which the move virtually brings a semi-3D environment to the defense in attempt to use each sword more effectively. One can no longer charge one's own "pow" gauge. The off-screen delivery man was omitted entirely from the game. The "CD combo" was added, wherein a player can press the C and D buttons together, triggering a strike that can be followed up by a sequence of button taps. SNK also added a "suicide" move, wherein one's character forfeits the round. The bonus to this is that the one committing suicide will start the next round with a full "POW" gauge. Certain finishes also enable a "fatality" move in the vein of Mortal Kombat.
Story:
No storyline available