Game Details
RoboCop 3
Genres: Shooter, Platform
Released on: Commodore C64/128/MAX, ZX Spectrum
Developer: Probe Software
Publisher: Ocean Software
Themes: Action, Science fiction
Game Modes: Single player
Perspectives: First person, Side view
| Platform | Release Date |
|---|---|
| Commodore C64/128/MAX | December 31, 1992 |
| ZX Spectrum | December 31, 1992 |
Login to rate this game
About:
Probe's RoboCop 3 for 8-bit computers combines two different styles of gameplay: the first level is a Operation Wolf-style shooting gallery, while the rest are side-scrolling platform levels. RoboCop's enemies are mostly "Splatterpunks" and "Rehabs", while bosses include Otomo Ninjabots, a tank, and RoboCop's old "friend" ED-209. In the platform levels, Robo can collect weapon power-ups, which upgrade his standard weapon first to rapid fire, then to a three-way shot. Also available are a flamethrower, laser gun and a guided missile (each with only limited ammunition). In level three, RoboCop dons his jetpack to fly across the area, but must walk back the same way in level four. In all levels, he can collect repair tokens, which allow the player to repair specific areas of the cyborg's body in a repair screen between levels.
Story:
No storyline available