Game Details
Need for Speed: Carbon
Genres: Racing, Simulator
Released on: PC (Microsoft Windows), PlayStation 3, Xbox 360, Mac
Developers: EA Black Box , EA Canada , TransGaming Inc.
Publisher: Electronic Arts
Themes: Open world
Game Modes: Single player, Multiplayer, Split screen
Local Co-op: No
Perspectives: First person, Third person
| Platform | Release Date |
|---|---|
| Nintendo GameCube | November 09, 2006 |
| Xbox | November 10, 2006 |
| PC (Microsoft Windows) | December 21, 2006 |
| PlayStation 2 | December 21, 2006 |
| Wii | December 21, 2006 |
| Xbox 360 | December 21, 2006 |
| PlayStation 3 | March 23, 2007 |
| Mac | August 29, 2007 |
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About:
Need for Speed: Carbon is an arcade-style street racing game set in an open-world city. Players compete in illegal night races across different event types, including circuits, sprints, drifting, and canyon duels on winding mountain roads, while evading police pursuits. Cars are drawn from licensed real-world models across tuner, muscle, and exotic classes, and can be heavily tuned and visually customized. A key feature is the crew system, in which players recruit AI wingmen with specialized roles to assist during races and take over rival-controlled territories.
Story:
The player returns to Palmont City, where years earlier a major street race ended in a police ambush and they were blamed for making off with the prize money. Back in the city and hunted by a bounty hunter, the player builds a racing crew and challenges the gangs that control Palmont's neighborhoods, competing for territory while trying to learn who was really behind the setup that forced them to flee.