NBA Live 95
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| Platform | Date |
|---|---|
| Super Famicom | December 16, 1994 |
| Super Nintendo Entertainment System | December 31, 1994 |
| DOS | December 31, 1995 |
| Sega Mega Drive/Genesis | December 31, 1995 |
Login to rate this game
| Platform | Date |
|---|---|
| Super Famicom | December 16, 1994 |
| Super Nintendo Entertainment System | December 31, 1994 |
| DOS | December 31, 1995 |
| Sega Mega Drive/Genesis | December 31, 1995 |
The first of the NBA Live video games series. The cover featured an action shot of the 1994 NBA Finals. It introduced many elements of that would become standard in the series, including the isometric on-court perspective, the "T-meter" for shooting free throws and the turbo button used to give players a temporary burst of speed. The game was re-released with NBA Live 06 as part of the EA Retro Series.
The console versions of the game feature 1993-94 rosters, and limited roster management functions. Only players in the starting lineup can be traded, and the lineup cannot be altered. Additionally, there is no Create-a-Player function or a Free Agent pool. The PC release featureds updated rosters accurate as of the 1994-95 season's trade deadline and the rookie class of 1994.