Game Details
Missile Command
Genres: Shooter, Arcade
Released on: Arcade, Commodore C64/128/MAX, Atari ST/STE
Developer: Atari
Publishers: Sega , Taito , Atari Corporation , Atari
Themes: Action, Science fiction, Warfare
Game Modes: Single player, Multiplayer
Perspective: Side view
| Platform | Release Date |
|---|---|
| Arcade | July 01, 1980 |
| Commodore C64/128/MAX | December 31, 1983 |
| Atari ST/STE | December 31, 1987 |
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About:
As a regional commander of three anti-missile batteries, the player must defend six cities in their zone from being destroyed. The player's six cities are being attacked by an endless hail of ballistic missiles, some of them even splitting like multiple independently targetable reentry vehicles (MIRVs). New weapons are introduced in later levels: smart bombs that can evade a less than perfectly targeted missile, and bomber planes and satellites that fly across the screen and launch missiles of their own.
Story:
No storyline available