Game Details
Koronis Rift
Genres: Shooter, Simulator
Released on: Commodore C64/128/MAX, Amstrad CPC, ZX Spectrum, MSX, Atari 8-bit, Apple II, TRS-80
Developer: Lucasfilm Games
Publishers: Activision , Epyx
Themes: Action, Science fiction
Game Modes: Single player
Perspective: First person
| Platform | Release Date |
|---|---|
| Apple II | December 31, 1985 |
| Atari 8-bit | December 31, 1985 |
| Commodore C64/128/MAX | December 31, 1985 |
| Amstrad CPC | December 31, 1987 |
| MSX | December 31, 1987 |
| TRS-80 | December 31, 1987 |
| ZX Spectrum | December 31, 1987 |
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About:
You play as a techno scavenger in the year 2049, exploring the Koronis Rift, in one of Lucasfilms earliest games. The Ancients abandoned the planet, leaving behind many different artifacts and ships, which you can loot. Send your droid to retrieve modules and try to figure out what the ancient technology is for. It could be batteries, shields or even weapons, to help you fight the trigger-happy saucers that want you dead.
Story:
Like thousands of techno-scavenger before you, you're seeking the vauable technologies of the Ancients in the hope of striking it rich. Nothing....until you stumble across the legendary Koronis Rift in a desolate sector of a remote star system. The hiding place of technological treasures beyond your wildest dreams, it's yours for the taking. Well, almost. The Guardians of the Rift have other ideas. To survive you must plan very carefully. Which hulks will you loot? Which weapons and shields will you pack into your battered Surface Rover? Which technologies will you save? Make the right decisions and the rewars are out of this world!