Game Details
Knight Orc
Genres: Adventure
Released on: Atari 8-bit, Commodore C64/128/MAX, ZX Spectrum, Atari ST/STE, Mac, DOS, Amiga, Apple II, Amstrad CPC, MSX
Developer: Level 9 Computing
Publishers: Firebird , Rainbird
Themes: Fantasy
Game Modes: Single player
Perspectives: Third person, Text
| Platform | Release Date |
|---|---|
| Amiga | December 31, 1987 |
| Amstrad CPC | December 31, 1987 |
| Apple II | December 31, 1987 |
| Atari 8-bit | December 31, 1987 |
| Atari ST/STE | December 31, 1987 |
| Commodore C64/128/MAX | December 31, 1987 |
| DOS | December 31, 1987 |
| MSX | December 31, 1987 |
| Mac | December 31, 1987 |
| ZX Spectrum | December 31, 1987 |
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About:
Knight Orc is a standard text adventure game, with limited graphics on some platforms, by Level 9 released in 1987. It comes with a short novella by Peter McBride ("The Sign of the Orc") explaining the background to the story. After a night of heavy drinking with friends, Grindleguts the orc awakes to find himself strapped to a horse and about to joust with a human knight. His "friends" are nowhere to be seen, and he must somehow escape from his predicament and get even with them. Grindleguts must survive in a world of hostile humans while seeking revenge against his tormentors. After the first chapter, the game switches to science fiction setting where Grindleguts is revelaled to be a malfunctioning non-player character in a futuristic MMORPG. Using his power of transitioning between fantasy and reality, he convinces several other bots to join him, and escapes from the simulated reality facility.
Story:
No storyline available