Game Details
Into the Eagle's Nest
Genres: Shooter, Adventure
Released on: Atari 8-bit, Commodore C64/128/MAX, ZX Spectrum, Atari ST/STE, DOS, Amiga, Apple II, Amstrad CPC
Publishers: Mindscape, Inc. , Atari Corporation , Pandora
Themes: Action, Warfare
Game Modes: Single player
Perspective: Bird view / Isometric
| Platform | Release Date |
|---|---|
| Apple II | December 31, 1986 |
| Amiga | December 31, 1987 |
| Amstrad CPC | December 31, 1987 |
| Atari ST/STE | December 31, 1987 |
| Commodore C64/128/MAX | December 31, 1987 |
| DOS | December 31, 1987 |
| ZX Spectrum | December 31, 1987 |
| Atari 8-bit | December 31, 1988 |
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About:
"Pandora's first game combines the Gauntlet style with the World War 2 setting, and specifically the Eagle's Nest building which is being used by a commander as his HQ. Three Allied soldiers have been captured, and you must infiltrate the facilities, rescue your brave comrades, destroy the building, and salvage as much of the stolen art treasures as possible. There are eight levels to explore, each with a specific mission objective. Some of the paintings are loose, others are in crates which must first be shot. Explosives must be collected, not shot. With limited ammunition, guards everywhere, keys at a premium, and lots of strategic hiding points, an all-guns-blazing approach is less successful than a planned, measured one." --mobygames.com
Story:
No storyline available