Game Details
Intelligent Destruction
Genres: Point-and-click, Strategy, Indie, Card & Board Game
Released on: PC (Microsoft Windows)
Developer: Zachtronics Industries
Publisher: Zachtronics Industries
Themes:
Game Modes: Multiplayer
Perspective: Bird view / Isometric
| Platform | Release Date |
|---|---|
| PC (Microsoft Windows) | April 11, 2008 |
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About:
Intelligent Destruction was coded in 48 hours by Zach Barth for the RPI GameJam competition which ended on April 11, 2008 and is a two player hot-seat game played locally on one computer. It is based on a board game that he was working on called Infinitron. Research units and then* build them* to capture cities to gain points (gained at the beginning of your turn) and increase your unit cap. Researching and building units costs points. When you capture a city, you can create and shape the terrain around the city, but only once. Begin your turn with one of your units on the enemy capital to win the game.
Story:
No storyline available