Game Details
Hang-On
Genres: Racing, Sport
Released on: Arcade, PC-8800 Series, MSX
Themes: Action
Game Modes: Single player
Perspective: Third person
| Platform | Release Date |
|---|---|
| Arcade | July 01, 1985 |
| MSX | December 31, 1986 |
| PC-8800 Series | December 31, 1986 |
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About:
Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.
Story:
Hang On is the 3-D motorcycle race game that's taken the arcades by storm. Race through grasslands, seasides, valleys, nighttime city scapes and, of course, motorcycle racecourses. This game is so fast it even gives you special techniques like Hang-on and Counter-steering for taking the corners.