Game Details

Frequência Zero Cover

Frequência Zero

Genres: Visual Novel

Released on:

Themes: Thriller

Game Modes:

Perspective: Text

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Story:

Frequency Zero is a choice-driven narrative RPG and psychological horror game set in a fictional Brazil after a catastrophic event known as The Rupture. Thirty-four days ago, the country collapsed. Digital communication stopped working, the national infrastructure fell apart, and isolation gave way to fear. With no internet, no social media, and no trustworthy news outlets, pirate radio broadcasts became the only way to learn what was happening beyond the safety of home. The story follows five friends who were separated when everything fell apart: Matheus — determined to find his missing sister. Juan — a strong, impulsive protector trying to keep everyone alive while struggling with his own inner conflicts. Julie — calm and analytical, trapped inside a hospital as the world outside descends into chaos. Miwa — quiet and observant, forced to confront experiences that blur the line between reality and illusion. Thedy — alone, walking deserted highways after being forced off a bus by military personnel. Each character has their own campaign, unique events, and decisions that shape the narrative. As their individual journeys unfold, their paths slowly begin to converge, revealing that the Rupture is only one piece of something far more disturbing. Throughout the game, players must manage limited resources, interpret conflicting radio broadcasts, and decide who—or what—to trust. Not every transmission tells the truth, and not every threat can be seen. Frequency Zero is not a game about monsters or traditional survival. It is a psychological horror experience centered on isolation, paranoia, grief, and the constant uncertainty of what is real. In a world where information has become the most valuable resource, a single radio signal can mean the difference between hope... and oblivion.