Game Details

Fantasy General II: Invasion Cover

Fantasy General II: Invasion

Genres: Role-playing (RPG), Strategy, Turn-based strategy (TBS), Tactical, Card & Board Game

Released on: PlayStation 4, PC (Microsoft Windows), Xbox One, Nintendo Switch

Developer: Owned by Gravity

Publisher: Slitherine Ltd.

Themes: Fantasy, Warfare

Game Modes: Single player, Multiplayer

Perspective: Bird view / Isometric

Age Ratings:
GRAC: Ages 15 and up
ACB: Parental Guidance
CLASS_IND: Ages 10 and up
USK: Ages 12 and up
PEGI: PEGI 12
ESRB: Everyone 10+
Platform Release Dates:
Platform Release Date
PC (Microsoft Windows) September 05, 2019
PlayStation 4 July 30, 2020
Xbox One July 31, 2020
Nintendo Switch October 21, 2021

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About:

Fantasy General II: Invasion is the reimagination of the strategy game classic from the 90s! Armies once again draw battle-lines on the war-torn land of Keldonia, and a new generation of commanders will test their bravery and tactics against each other. Fantasy wargaming is back! True to the tradition of the original game, Fantasy General II is all about turn-based battles. Lead over 75 different unique unit types, including powerful heroes. Take into consideration terrain, weapons and armour, magical effects, morale, and the balance of forces, make a plan, execute it, and vanquish your enemy, forging your reputation as a savage war-leader.

Story:

Three hundred years have passed since the Shadow Wars have ravaged Keldonia and the world of Aer, and the struggles of the past have long since faded into legends. In the Highlands of Fareach, Clans of Barbarian warriors have eked out a living in the harsh northern climate, constantly feuding with each other and raiding the wealthier Borderland towns. Fed up with these constant attacks, the Borderland Clans called on the Empire for help – a powerful realm controlling the land from the Scarlett Mountains to Cynehelm Valley and the Hoarwood. The Western Imperial Legion was sent to face the highland raiders, and with the help of the Borderland clans Iseal and Machnar, killed High King Brendan in the battle of Wyrm’s Pass. A treaty was signed that forbade any clan from crossing into the Borderlands in return for peace. Since then, there has been no High King to unite the Clans, and they fell into quarrelling and raiding amongst themselves. In these dark times your clan has been led by Falir One-Eye, a warrior of great renown. You are his son and designated heir, and you are eager to prove your mettle to the Clan Council and your father…

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