Game Details
Elevator Action
Genres: Shooter, Platform, Arcade
Released on: Arcade, Atari 2600, PC-8800 Series, Commodore C64/128/MAX, ZX Spectrum, Sharp X1, FM-7, Amstrad CPC, MSX
Developer: Taito
Publishers: Nidecom Soft , Quicksilva Ltd. , Nidecom Soft
Themes: Action, Stealth
Game Modes: Single player, Multiplayer
Perspective: Side view
| Platform | Release Date |
|---|---|
| Arcade | May 23, 1983 |
| Atari 2600 | December 31, 1983 |
| MSX | December 31, 1985 |
| ZX Spectrum | December 31, 1985 |
| PC-8800 Series | March 01, 1986 |
| FM-7 | May 01, 1986 |
| Commodore C64/128/MAX | December 31, 1986 |
| Sharp X1 | December 31, 1986 |
| Amstrad CPC | December 31, 1987 |
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About:
Elevator Action is a 1983 arcade game by Taito. It debuted during the "Golden Age of Arcade Games". Innovative in gameplay, the game was very popular for many years. In the game, the player assumes the role of a spy who infiltrates a building filled with elevators. He must collect secret documents from the building and traverse the 30 floors of the building using an increasingly complex series of elevators. The player is pursued by enemy agents who appear from behind closed doors. These agents must be dealt with via force or evasion. Successful completion of a level involves collecting all the secret documents and traversing the building from top to bottom. In the lower floors of the building, the elevator systems are so complex that some puzzle-solving skills are needed. The game was available as a standard upright cabinet The controls consist of a 4-way joystick and two buttons, one for "shoot" and the other for jumping and kicking. The maximum number of players is two, alternating turns. The graphics are extremely simple, 2D color graphics and in-game music was composed by musician Yoshio Imamura. The game was followed by a sequel, Elevator Action II (also known as Elevator Action Returns).
Story:
No storyline available