Game Details
Call of Interview
Genres: Role-playing (RPG), Strategy, Adventure, Indie
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About:
The is a 2.5D pixel-style turn-based grid-tile tactical game designed by Joshua Rabbit (solo), which is a 3-month final major project for MA Game Design. Players can customise the map using the given map clip, creating advantages for their skills and the plants to fight against HR.
Story:
No storyline available