Bladestorm: Nightmare cover

Bladestorm: Nightmare

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Genres
StrategyHack and slash/Beat 'em up
Themes
ActionFantasyHistoricalWarfare
Modes
Single playerMultiplayerCo-operative
Perspective
Third person
Developer Omega Force
Publisher Koei Tecmo Games
Release dates
Platform Date
PlayStation 4 March 20, 2015
PlayStation 3 April 15, 2015
Xbox One April 15, 2015
PC (Microsoft Windows) May 28, 2015

About

Bladestorm: Nightmare is the newest evolution of 2007’s Bladestorm: The Hundred Years’ War using the latest technologies and introducing many new elements. These technologies have made possible not only visual improvements, but also many new game elements. Bladestorm: Nightmare offers an entirely new gameplay experience. Dragons, cyclops and other monsters appear in the “Nightmare” scenario. Switching between controlled units adds a strong strategic element. Squads can be joined into an army of 200 strong for powerful attacks. Multi-player using the network. An enriched Character Editing function. And so much more.

Story

Set against the sweeping backdrop of the Hundred Years' War between France and England, the story casts the player as an aspiring mercenary leader who fights for whichever side best serves their interests. The tale opens with two anonymous sellswords trading blows amid a clash between French and English forces, musing on the fickle nature of mercenaries and the absence of any true right or wrong in war. Rather than follow a strict chronology, the campaign lets the player take part in famous battles across the long conflict, piecing the larger narrative together through conversations overheard in the tavern between engagements. A broad cast of historical and original figures drives the drama, most prominently Edward the Black Prince, who campaigns for England, and Joan of Arc, who later rises to fight for France.

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