Game Details
Atelier Meruru Plus: The Apprentice of Arland
Genres: Role-playing (RPG)
Released on: PlayStation Vita
Developer: Gust
Publishers: Koei Tecmo America Corporation , Koei Tecmo Games , Gust
Themes: Fantasy
Game Modes: Single player
Perspective: Third person
| Platform | Release Date |
|---|---|
| PlayStation Vita | October 02, 2013 |
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About:
Atelier Meruru Plus: The Apprentice of Arland adds new elements of land development to the RPG and simulation game system, providing additional depth and gameplay in this anime-style adventure. In addition, extra content and features are packed in including new costumes, new endings, and all the DLC from the PS3 version. One year after the events of Atelier Totori: The Adventurer of Arland, the story begins in Arls Kingdom, a tiny nation in the far northwest of the Arland Republic. The quaint kingdom lacks the highly developed machinery and alchemy of the larger nation, but is nonetheless poised to join the Republic. However, many obstacles must first be overcome. To minimize criticism from opposition parties, Arls proposes a development project to increase its influence. To begin, a number of skilled adventurers are dispatched to Arls from Arland, including the alchemist Totori Helmold, the star of Atelier Totori. Meruru, Princess of Arls, maneuvers to become Totori’s apprentice with aspirations of becoming an alchemist in her own right. Meruru’s quest is to develop her kingdom before Arls becomes part of Arland. Enlisting the help of her friends, Meruru will synthesize, explore, build, and battle her way to making a bigger and better kingdom.
Story:
The third chapter in the Arland saga of alchemy role-playing games, Atelier Meruru follows Merurulince Rede Arls, the spirited young princess of Arls, a small kingdom tucked away in the far north of the Arland republic. As her father negotiates the merging of their little realm into the larger republic, Meruru meets the traveling alchemist Totori and is instantly captivated by the wondrous power of alchemy. Eager for adventure and determined to help her kingdom flourish, the headstrong princess insists on becoming Totori's very first pupil. Though her father is reluctant to see her abandon her royal duties, he agrees to let her pursue the craft on one condition: she must use her alchemy to develop and enrich the kingdom, meeting a series of goals within set spans of time or forfeiting her studies. And so, with mentor at her side, Meruru sets out to brew, gather, and explore, striving to transform her humble homeland through the art of alchemy.