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All or Nothing

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Genres
AdventureArcade
Perspective
Bird view / Isometric
Developer Paul Reynolds
Publisher Abbex Electronics
Release dates
Platform Date
ZX Spectrum December 31, 1984

About

All or Nothing is an action-adventure game for the ZX Spectrum. The mission in All or Nothing is to retrieve secret files from an enemy camp and escape, all within a time limit. The game has an isometric display that utilizes four cameras. If the character is obscured by an object, the camera will change automatically to keep the character in view.

Story

The player parachutes into the camp and must initially find his watch that has been lost in the parachute jump in order to keep track of the remaining time, after which a transmitter may be used to request more time if necessary. While searching for the hidden documents, the player must gain access into a series of warehouses, some of which house keys that then allow access to other locations. This is done by cracking a safe code in the warehouse office; cracking the safe will reward the player with a key, which can then be used to gain access to the next warehouse. As well as housing the hidden documents the player is searching for, these buildings contain supplies such as money, ammunition and explosives.

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