Game Details
AI War: Children of Neinzul
Genres: Strategy, Indie
Released on: Linux, PC (Microsoft Windows), Mac
Developer: Arcen Games
Publisher: Arcen Games
Themes: Science fiction
Game Modes: Single player, Multiplayer, Co-operative
Perspective: Bird view / Isometric
| Platform | Release Date |
|---|---|
| Linux | October 27, 2010 |
| Mac | October 27, 2010 |
| PC (Microsoft Windows) | October 27, 2010 |
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About:
Children of Neinzul (or CoN) is a micro-expansion for AI War, from which all proceeds from are donated to Child's Play, a charity organization for sick children. As of early 2011, over fifteen thousand dollars had been raised and donated. The Children of Neinzul expansion adds new features to the game, including: * 36 New Ships * 6 New AI Special Weapons * 6 New AI types * 4 New Music Tracks * 2 New Map Modes
Story:
Today I am born, today I die. The Neinzul are an insectoid race of perpetual "younglings" that live for an extremely short span before dying and being superseded by fully-aware and vicious replacements. Their Enclaves form mini-collectives with their own personalities, goals, and desires. In this second expansion to AI War, players face off against the Neinzul minor factions, against new AI types in general, and enlist the help of the friendlier members of this new alien presence. Enclave Starships bring a long-awaited feature: mobile space docks. New map types and new capturables add more excitement. Optionally, Hybrid Hives bring a new type of AI logic to the game: these free agents are like a coordinated pack of velociraptors hunting you against the backdrop of the regular AI forces. For advanced players, the Hybrid Hives provide more cut-throat opposition than ever.